Destination 2 of 7
Cubic
STORMHACKS 2026 BEST DESIGN AWARDA two-player co-op puzzle game in the browser. One player walks the outside of a cube, the other is trapped inside, and neither can see the other's screen. You solve all six faces by talking through the walls.
- My role
- Full stack, visual design
- Team
- 4 people
- Built in
- 24 hours
Hardest problem
Keeping both players oriented as they walk across cube edges. Every face has its own "up," and the inside view is a mirror of the outside, so one shared cube-math library runs on both the client and the server to keep them in agreement.


TypeScript · Phaser 4 · Node.js · Socket.io · WebRTC · Gemini API · Vercel · Render

