Cubic world: the game's pixel-art cube with its biome faces

Destination 2 of 7

Cubic

STORMHACKS 2026 BEST DESIGN AWARD

A two-player co-op puzzle game in the browser. One player walks the outside of a cube, the other is trapped inside, and neither can see the other's screen. You solve all six faces by talking through the walls.

My role
Full stack, visual design
Team
4 people
Built in
24 hours

Hardest problem

Keeping both players oriented as they walk across cube edges. Every face has its own "up," and the inside view is a mirror of the outside, so one shared cube-math library runs on both the client and the server to keep them in agreement.

Cubic outside view: a bright pixel-art biome on the cube's surface
OUTSIDE PLAYER
Cubic inside view: a dark lantern-lit room inside the cube
INSIDE PLAYER

TypeScript · Phaser 4 · Node.js · Socket.io · WebRTC · Gemini API · Vercel · Render

Luis Tanafranca

Open to SWE co-op, 2027

Today

Hey, thanks for stopping by.

I'm looking for a software engineering co-op for 2027. Happy to talk about anything on the map.